

To do this, you'll want to let both Jacob and Riley become aggressive towards him and not stopping Jacob when prompted.īy not befriending Charlie, Olivia won't feel as alienated by her friends, as Charlie will no longer voice that he's out at the Community Center, which would also follow with Violet joining him - this would have been the case should you have befriended him earlier.Īnother thing that could potentially help you earn this trophy is inspecting the broken EMF machine found just left of the Church in Garland. You'll also want to avoid becoming friends with Charlie when catching him at Tootega Falls during chapter 1 AM. To befriend Olivia, you'll need to ensure that you're friendly towards her and Violet throughout the game and keep her radio instead of smashing it at the Community Center during chapter 2 AM. Now, this one is a little tricky, but simply use the railings to your left as a makeshift ladder, as you climb your way to the top.


When grabbing the radio from Olivia’s hands, the building will shift once more, but this time more extreme as it’ll turn sideways. Olivia will beat you to it this time, but to get there as quickly as possible, run to the second-floor stairs that lead to the main foyer, and then through to the entrance room and up those stairs. Upon picking up the radio, the building will shift again, this time, falling to the locked observation door we attempted to open earlier near the front of the building. To beat Olivia, run through the attic door by the antenna and climb down the fire escape, and into the altar room via the side door. If Violet and Charlie stuck up for you, they’ll help you and attempt to hold off Olivia from passing for as long as possible, giving you some extra time to beat her to the radio’s location. Doing so will stop her from initiating the first phase, but it will also cause the building to shift, causing Olivia to drop the radio, sending it into the Shrine room on the second floor. After several check-ins throughout the rest of the evening, you'll eventually pop the trophy when he makes his final contact at 4 AM.While Olivia will beat you the first time, simply run as quickly as you can upstairs and attempt to grab the radio from her hands. So, for this reason, we recommend checking for conversations when entering and leaving areas. Like most walkie-talkie contacts, conversations will usually become available when visiting new areas or after significant story beats. Once Nick has been added as a contact, you likely won't hear from him until at least 1 AM, when he asks if you would check in on him throughout the night as he begins making his way out to sea to get a closer look at the strange events occurring in the sky.įrom this point forward, you will need to make very frequent contact with Nick, checking in on him at every opportunity.
Oxenfree trophy guide roadmap how to#
How to Complete The Light of Possibility Trophy He’ll thank you and then offer his knowledge of Camena should you ever need assistance – Nick will now be a contact in your Walkie-Talkie should you ever need to call him. Once you’ve found the backpack, call Nick Stuart back on channel 5. Inside, you’ll find several items you can interact with, along with the blue backpack sitting on the chair by the desk in the far corner.
